Mirror’s Edge Catalyst is a game which will provide action, fluid movement and a compelling back story, all to a vibrant energetic soundtrack. However, the most contentious issue surrounds the idea of whether it’s a reboot/sequel/prequel, with the developers suggesting that it is a reboot of a kind, with the past game not having much relevance except generic back story elements.
The story is set in an unnamed futuristic world where crime is barely recognisable, with citizens placed under a draconian rule of corporations who care only for themselves. On the surface this world, from the outset, seems like a capitalist utopian society with no crime. However, in this case, lots of people and shady organisations are trying to stay out of sight in order to survive.
The story’s main character is Faith, of whom we are familiar with from the first game. She is a young woman who has had a traumatic childhood after her mother was killed in front of her during a peace rally. She then gets caught up with a group of runners, who courier information between groups trying to stay in the hidden in the dark; who she then, in turn, ends up working for. The game starts as most of the trailers show, with Faith arrested by Krueger Sec; a company with a lot of power and so are heavily involved in the story. She then returns to work for the runners but is a fugitive after undoing her wristband which tracks her movement.
The gameplay’s focus is on martial arts and free running (no guns for Faith), which follows the ideas of the previous game, including the infamous red route which indicates the best path to get to the objective, by running, jumping, swinging or crashing through the environment. This is all done with the new Frostbite engine 3, which players of the Battlefield series will recognise the beauty of. All of which is done to show a futuristic/cel-shaded world that we could all imagine happening in a distant future. There are some reports that the graphics may differ on both consoles some suggesting only 720p on Xbox one and possibly 900p on PS4, but this has yet to be confirmed.
There is no multiplayer per se, but there elements of interaction with other players, such as the return of time trials, which will allow you to affect others on the global leaderboard. The beta which was released this Friday gone, with its opening being partly at fault for the delay in release date of the actual game, with it being pushed back to June 9th for Europe and June 7th for North America.
A move from Unreal to Frostbite game engine is a unique move, which maybe determined more by producer DICE’S link to Frostbite, than the quality of graphics, but from the trailer it still shows the environment beautifully and makes you want to run around it with freedom. With Solar Fields again providing the soundtrack to the free running and fighting this game, it looks to bring all of us back to the fun we had in 2008.